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If you send a heavy tank across the bridge entirely alone, it will be instantly surrounded and shredded by cheap defensive units for a massive negative elixir trade.
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This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.
+The Splash Damage Sweepers +
The most common and fundamental type of support unit is the ranged splash-damage attacker, such as the Wizard, Executioner, or Baby Dragon.
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However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
+Space them out.Be reactive.The Baby Dragon is the most versatile splash support. +High DPS Backline +
If the current meta is dominated by heavy defensive buildings (like the Bomb Tower) or mini-tanks (like the Knight), splash damage support is insufficient.
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The bats swarm the enemy's single-target defenders (like the Inferno Tower), distracting them while the Night Witch and the Golem crush the building.
+Support TypeIdeal TargetThe CounterRanged AoESkeleton Armies, Goblin Gangs, Minion HordesMini P.E.K. If you liked this information and you would like to obtain even more facts regarding [tower rush](https://gitlab.and-works.com/claudiawestwoo/tower-rush2008/-/issues/1) kindly visit our own website. K.As, Knights, Heavy Spells (Fireball/Poison)SnipersDefensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries)Swarms that surround them, Lightning Spells +The Art of the Spell Support +
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
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Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.
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