Add Splash vs Single-Target Defenses in Tower Rush
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<br>The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?<br>
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<br>Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.<br>
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Melting the Behemoths
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<br>The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.<br>
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<br>A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.<br>
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The Cannon is a cheap, fast-cycling alternative to heavy towers.Wait until the enemy tank crosses the river.Don't let the tank connect.
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Area of Effect Buildings
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<br>These structures are your absolute best defense against 'bait' decks that rely on overwhelming you with endless waves of goblins and skeletons.<br>
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<br>The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).<br>
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Tower TypeOptimal Use CaseHard CounterSingle-Target (e. Should you loved this article and you want to receive more details regarding [tower rush](https://gitea.quiztimes.nl/yanirachristma) i implore you to visit the web page. g., Inferno Tower)Golem, Giant, Lava Hound, Mega KnightWastes time killing cheap units one by oneSwarm SweeperMassive ground swarms, bridge spam, bait decksLacks the raw damage to stop a massive push
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Balancing Your Defenses
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<br>Ultimately, the building you select must perfectly complement the other seven cards in your deck.<br>
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<br>Master the placements of both architectural styles, and you will construct an impenetrable fortress.<br>
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