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Random Number Generation, or RNG, is a highly debated topic in almost every competitive video game genre.
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Understanding exactly where randomness factors into the equation allows top players to mitigate its negative effects.
+Starting Hands and Card Rotation
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The most prominent RNG element in card-based battlers is the initial four cards you are dealt at the start.
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Once the initial hand is played, the rotation becomes fixed, and pure skill and memory take over.
+Balance your average elixir cost.Cycle your cheapest cards in the back.Move on to the next match quickly.
+The Unpredictable AI
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Sometimes a unit will retarget unexpectedly due to a micro-movement by another troop, completely ruining your defensive setup.
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Relying on a unit's aggro range down to the exact pixel is risky because tiny bumps can alter their trajectory.
+Battler CategoryRNG DependencyDrafting GamesSkill comes from long-term statistical managementStandard [Tower Rush](https://theavtar.in/read-blog/180713_the-role-of-039-chip-damage-039-in-tower-rush-strategy.html)Matches are decided by placement, timing, and resource tracking
+Accepting Randomness
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Getting angry at a bad starting hand only causes you to make further mistakes and lose the match entirely.
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Over the course of a thousand games, the luck factor completely evens out for everyone.
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