diff --git a/Predicting-the-Enemy-in-Tower-Rush.md b/Predicting-the-Enemy-in-Tower-Rush.md new file mode 100644 index 0000000..5fbdad5 --- /dev/null +++ b/Predicting-the-Enemy-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
To ascend to the highest ranks of the competitive ladder, you must transition from reacting to what the opponent IS doing, to predicting what they ARE GOING to do.
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Predictive gameplay looks like pure magic to a casual observer; it appears as though the player is reading the opponent's mind and dropping spells on empty tiles.
+Exploiting Habits +
90% of players will place their defensive building on the exact same tile every single time they defend that specific push.
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The Fireball will land the exact millisecond the Cannon deploys, destroying it instantly and allowing your Hog Rider to secure the game-winning hit.
+If they place a Goblin Gang low once, they will do it again.Test the waters early.If you are predictable, a smart opponent will do this exact same thing to you. +The Math of Prediction +
If you know they just reached 10 elixir, and you know their primary win condition is a Balloon, you should hover your anti-air defense immediately.
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If they just over-committed 9 elixir on a failed push, you can predict that they will be completely unable to defend a sudden Bridge Spam attack in the opposite lane.
+Opponent ActionYour Predictive ResponseOpponent plays a Golem in the backPredict that they will dump all their elixir into supporting it; aggressively push the opposite lane instantlyOpponent uses their only Log on your PrincessPredict that they are defenseless against swarms; instantly throw your Goblin Barrel at their tower +The Pinnacle of Skill +
When you successfully pull off a massive, game-winning prediction, it is the most satisfying feeling in the entire game.
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Start small; try predicting simple swarm placements with cheap spells before attempting predictive heavy spells.
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