commit 68cd6be5f0cec8bd1c99517d9424b3d7206dd2c4 Author: matildachastai Date: Wed Jul 15 06:49:27 2026 +0200 Add How to Upgrade Your Base in Tower Rush diff --git a/How-to-Upgrade-Your-Base-in-Tower-Rush.md b/How-to-Upgrade-Your-Base-in-Tower-Rush.md new file mode 100644 index 0000000..4d4fc12 --- /dev/null +++ b/How-to-Upgrade-Your-Base-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
A level ten player facing a level twelve player starts the match at a massive mathematical disadvantage before a single card is even played.
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This guide will detail the most effective methods for leveling up your towers and securing that crucial hitpoint advantage.
+Leveling Up the Deck +
The vast majority of your account experience will come from the simple act of upgrading your cards.
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Upgrading a card from level one to level two costs virtually nothing and provides a very high amount of XP per gold coin spent.
+Farm masteries in casual modes.A high-level tower means nothing if your spells are weak.Farm it relentlessly. +The Secondary Source: Clan Donations +
Many players are stingy, refusing to donate cards because they want to hoard everything for themselves.
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If you hit the daily donation limit every single day, the experience points will compound rapidly over the course of a month.
+XP MethodEfficiencyEarly UpgradesIncredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplusUpgrading High-Level Cards (Lv 12-14)Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability +The Margin of Victory +
If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.
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Never neglect your base progression; it is the silent protector that wins games.
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