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Understanding Aggro Management in Tower Rush Scenarios
Albert Grenda edited this page 2026-07-12 05:18:51 +02:00


This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.

Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.
The Concept of Sight Range
When a unit is deployed or finishes destroying a target, it scans its specific sight range for the closest valid enemy.

Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.
Memorize specific tile locations.You must use a stun spell (like Zap) to force it to rescan.Adjust your placements for air threats. The Geometry of Defense
Large tanks have massive hitboxes, meaning melee defenders can attack them from slightly further away than smaller troops.

For example, if an enemy Miner is locked onto your tower, you can deploy a large tank directly on top of him.
Character ClassAI PatternTower HuntersCompletely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structuresMelee AssassinsOften have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins Mastering the Grid
You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.

You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.

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