Add Defeating Spawner Buildings in Tower Rush
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<br>Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.<br>
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<br>The psychological toll is massive, often causing players to panic, over-defend the cheap units, and slowly bleed out over three minutes.<br>
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Nuking the Huts
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<br>The single most effective counter to any Spawner strategy is the immediate and consistent application of heavy damage spells.<br>
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<br>If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.<br>
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It is the ultimate hard-counter to the SimCity playstyle.Track their building cycle.Never let multiple huts stay alive simultaneously.
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The Bowler and the Magic Archer
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<br>Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.<br>
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<br>This 'geometry play' clears the immediate threat while simultaneously destroying the source of the problem, completely shutting down the opponent's strategy.<br>
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Defense TypeExecutionThe Bowler / ExecutionerPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsThe Flying MachineFly it across the river safely out of range of ground defenders to snipe the hut directly from the air
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Taking the Fight to Them
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<br>The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.<br>
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<br>Dismantling a SimCity deck requires patience and precise geometry.<br>
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