Add Splash vs Single-Target Defenses in Tower Rush

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<br>When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.<br>
<br>If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.<br>
Melting the Behemoths
<br>Their primary function is to lock onto an enemy Giant, Golem, or P.E. Should you have virtually any questions concerning where by in addition to tips on how to use [tower rush](https://git.etwo.dev/malindasanborn), you are able to contact us in our own web site. K.K.A and shred its health pool before it reaches your princess tower.<br>
<br>However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.<br>
Have a zap or log ready to clear swarms instantly.Placement is critical against tanks.You must bait out their stun first.
The Splash Damage Swarm Sweepers
<br>A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.<br>
<br>The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).<br>
Defense CategoryOptimal Use CaseHard CounterHigh DPS BuildingMelts high health units instantly if unprotectedWastes time killing cheap units one by oneAoE BuildingClears dozens of units with a single attackLacks the raw damage to stop a massive push
Making the Final Choice
<br>Balance your defensive portfolio so you have an answer for absolutely every possible threat.<br>
<br>A strong foundation guarantees a triumphant victory.<br>