Facing one of these toxic archetypes can easily ruin your mood and cause a massive losing streak if you aren't prepared.
They rely heavily on psychological warfare, forcing you to play their specific game rather than executing your own game plan.
The Rocket Cycle Nuisance
Perhaps the most hated strategy in the entire genre is the hyper-defensive spell-cycle deck.
They will sit perfectly still, defend your pushes flawlessly, and then throw a Rocket at your tower over and over again.
Punish them the exact millisecond they cast a spell on your tower.Stay calm; these matches usually go to the final seconds of overtime.Fight fire with fire.
The Hyper-Aggressive Bridge Spam
Cards like the Bandit, Royal Ghost, and Battle Ram require instant, predictive responses or they will take massive chunks of tower health.
Once you survive their initial flurry and build an elixir advantage, their lack of a heavy tank makes them incredibly vulnerable to a massive counter-push.
How to WinExecutionAgainst SiegeAlways have a heavy tank ready to drop directly in front of the X-Bow the second it is placedStopping Surprise SpellsSpace your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously
Beating the Tilt
Ultimately, the creators of these annoying decks are hoping to defeat you psychologically before they defeat you mathematically.
Stay focused, play perfectly, and send them back to the lobby.
If you beloved this article and you also would like to get more info concerning tower rush i implore you to visit the web site.