Add Why Anti-Air is Crucial in Tower Rush
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<br>They learn how to place a Knight to block a Mini P.E.K. If you have any type of concerns regarding where and the best ways to utilize [tower rush](https://git.mzansi-innovation-hub.co.za/anja21a9238490), you can call us at the web site. K.A, and how to use a Skeleton Army to swarm a Giant.<br>
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<br>They entirely bypass the river, they are immune to powerful ground-control spells like The Log and Earthquake, and they cannot be distracted by standard ground-melee troops.<br>
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The Danger from Above
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<br>If a player sends a Balloon at the bridge, and your only anti-air card is a 3-elixir Minion squad buried at the bottom of your deck, you have already lost the tower.<br>
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<br>Furthermore, aerial swarms (like the Minion Horde or Bats) can completely shred an unsupported ground tank in seconds.<br>
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The Tesla is arguably the best anti-air building.Use Tornado to pull flying units.Zap or Snowball can instantly kill Bats or severely injure Minions, giving your tower time to finish them off.
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Structuring Your Defense
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<br>The 'Air Assassin' role (Mega Minion, Phoenix, Minions) involves playing flying melee units that fly out to directly intercept the enemy threat in the sky.<br>
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<br>Choosing the correct combination of these three roles ensures that you are never caught without an answer when the opponent takes flight.<br>
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The DefenderBest ExamplePrimary RoleThe Ranged SniperMusketeer / Dart GoblinPlaced centrally to shoot down Balloons from a safe distance; highly vulnerable to spellsThe Air AssassinMega Minion / PhoenixPlaced directly on top of the enemy air threat; immune to ground damage, survives medium spells
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Look Up
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<br>A deck with weak anti-air is a fundamentally flawed deck, regardless of how strong its ground game is.<br>
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<br>When the shadow of a Balloon falls across your tower, you must be ready.<br>
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