Add Defeating Fast Decks in Tower Rush
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<br>There is a distinct, panic-inducing feeling that occurs when you realize your opponent is playing a hyper-fast Cycle or Bridge Spam deck.<br>
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<br>Fast decks prey entirely on players who panic, over-defend, and leak elixir.<br>
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Slowing the Pace: The Defensive Anchor
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<br>If you use a Cannon to defend their Hog Rider, they will play four 1-elixir cards to cycle back to a second Hog Rider before your Cannon is back in your hand.<br>
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<br>They are forced to spend their cheap cycle spells (like Fireball or Log) specifically to destroy your building, severely hindering their ability to cycle quickly.<br>
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Stay calm.A perfectly placed Skeleton Army will instantly melt a charging Battle Ram before it hits the tower.They have no heavy defenses to stop a massive push.
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The Double Elixir Deathball
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<br>You will take chip damage, you will be constantly reacting, and you will feel like you are losing the entire time.<br>
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<br>You can now afford to drop your massive 8-elixir tank in the back and still have plenty of elixir to defend their desperate Bridge Spam attempts on the opposite lane.<br>
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The ManeuverHow to Do ItThe High Middle PlantPlacing your defensive building very high by the river to instantly intercept fast 'river-jumping' units like the Bandit or Royal GhostThe Predictive LogRolling a Log at the bridge exactly when you expect them to spam cheap units, instantly clearing their push and granting a positive trade
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Patience is the Ultimate Weapon
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<br>Take the hits, manage your economy, and set up your defensive wall.<br>
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<br>Patience always defeats panic.<br>
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